Sony Releases Project Morpheus (VR) at GDC 2014

On Tuesday, March 4, 2014 the game developers conference Sony unveiled project Morpheus, Their entry into the virtual-reality space for console gaming. Sony’s prototype virtual reality (VR) system works with the new PS4 console and looks to shape the future of games.

Project Morpheus - PS4

Sony’s current prototype for Project Morpheus features is a head mounted display with 1080p resolution and a 90 degree field of view. Accelerometer and gyroscope sensors built into the head mounted unit as well as PlayStation Camera accurately tracks head orientation and movement, so as your head rotates, the image of the virtual world rotates intuitively in real-time. Project Morpheus also features our new 3D audio technology that re-creates stereoscopic sounds in all directions and changes in real-time depending on your head orientation. In addition to PlayStation Camera, Project Morpheus works with DUALSHOCK 4 Wireless Controller and PlayStation Move to deliver an easy-to-use, plug-and-play VR experience.

The prototype for Project Morpheus is the culmination of our work over the last 3+ years as Sony has refined their vision for VR. This prototype will serve as the first development kit for PS4 developers.

If you were fortunate enough to attend this year’s GDC, attendees will be able to check out Project Morpheus in action at the SCEA booth through a handful of technology demos.