Your Daily Bacon

Our resident new editor, James Bacon, is known for his work with GameFan as well as his eye-poking, feather-ruffling, in-your-craw-getting-posts on social media.

++Good Games Review: Fez

You can’t talk Fez without talking Phil Fish and his flash-in-the-pan tenure in the public eye. There, I mentioned him, and while I have a wide variety of opinions on the guy and some things he’s infamous for having said, this isn’t ++Good People. So, with that out of the way, let’s discuss the game, […]

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James' RETROCITY look back on Skullgirls

Ah, Skullgirls. When the gaming media flipped the eff out over your announcement, I was stoic. When the tourney scene took to you like a fish to water, I was apathetic. When Steam decided to list you at $5.00 during a holiday sale… I couldn’t say “no.” Finding myself in the possession of one of […]

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ASTEBREED PV, Lords of Thunder Fans Rejoice!

ASTEBREED, the newest game from developer Edelweiss, made a strong showing at PAX East this week at the Indie MEGAcade. Taking the famous and beloved Lords of Thunder aesthetic and mechanics, while freshening up the affair with its own tricks and systems, the game aims to please with gorgeous visuals, and impeccable control. It also […]

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++Review – Witch and the Hundred Knight

It is now, in the waning days of the previous console generation, that the straggling releases condemned to debut at the end of the line have the greatest chance of being completely overlooked. The causes for this are wide and varied, from the notoriously short print runs of the final few Saturn games, to the […]

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Retro Gaming with Max Webb – Shadow Warrior (1997)

Foreword: Ladies and gentlemen, meet Max Webb. I’ve known this guy since the day he was born and he’s presently a high school student that has joined our crew as an intern. He’s taken it upon himself to put together a few thoughts regarding the games he plays, giving us insight to young gamers who […]

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++Review – Plants vs. Zombies: Garden Warfare

This is the age of the FPS. Whether you like it or not, it has become the staple genre in our humble hobby, and I can understand why. All stories require conflict, good stories require meaningful conflict, and good interactive stories require meaningful physical conflict. It’s just the way this industry has been molded. There’s […]

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